Curriculum Vitae

Mário Escarce

Researcher in Games, HCI, Computational Creativity, and Digital Arts.

Profile

I hold a PhD in Computer Science from Lancaster University and was recently a postdoctoral researcher at the University of California, Santa Cruz, where I contributed to NSF-funded research on serious games and community resilience. My work sits at the intersection of Human-Computer Interaction, Procedural Content Generation, Game Design, computational creativity, and digital arts, with a particular interest in creativity, learning, collaboration, and collective decision-making.

Education & Research Experience

2024–2025

Postdoctoral Researcher

University of California, Santa Cruz. Research focus: game design, game evaluation, climate change, resilience, and community engagement. Advised by Prof. Magy Seif El-Nasr.

2020–2023

PhD in Computer Science

Lancaster University, UK. Thesis: Leveraging Game Mechanics for Dynamic Music Co-Creation. Advised by Leandro Soriano Marcolino and Elisa Rubegni.

2016–2018

MFA — Technological Poetics

Federal University of Minas Gerais (UFMG), Brazil.

2013–2015

Degree in Digital Games

FUMEC University, Brazil.

Selected Publications

2026
Talking Wildfire: How Discourse in Serious Games Shapes Collaborative Learning and Preparedness.
Foundations of Digital Games (FDG 2026).
2025
Wildfire Games: A Community Approach to Designing Serious Games as Interventions for Wildfire Preparedness.
ACM CHI PLAY 2025. ★ Best Paper Award
2025
“Pray For Green, Play For Green”: Integrating Religion into Climate Change Serious Games.
ACM DIS 2025. ★ Best Paper Award
2025
Fostering Collaborative Knowledge-Building and Resilience Through Player Discourse in Serious Games for Wildfire Preparedness.
JCSG 2025.
2023
The Aesthetics of Disharmony: Harnessing Sounds and Images for Dynamic Soundscapes Generation.
ACM CHI PLAY 2023.
2021
A Meta-interactive Compositional Approach that Fosters Musical Emergence through Ludic Expressivity.
ACM CHI PLAY 2021.
2017
Emerging Sounds Through Implicit Cooperation: A Novel Model for Dynamic Music Generation.
AAAI AIIDE 2017.

View complete publication record on ORCID ↗

Editorial & Academic Service

2026–present

Associate Editor — IEEE Transactions on Games

Managing peer review, coordinating reviewers, and contributing to editorial decisions.

2022

Associate Chair — ACM IDC

WiP Track.

Selected Awards

Skills

3DBlender, Autodesk Maya
Game enginesGodot, Unity
ProgrammingGDScript, C#, Python
AudioFL Studio, Logic Pro, Audacity
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